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81. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Fullmetal Jackass If I put work in on a job and the contractor doesn't pay me, it's theft. If part of my contract is the right to recycle leftovers, as is the case in game and quite often in RL, and someone else takes them ...
- by Trigos Trilobi - at 2009.10.23 07:42:00
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82. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: nafiy gnaw Would people stop spreading rumours that lvl 4 missions pays 60 million a hour please? You only get that if you get a full lvl5 perfect marauder and you get 10 angel Extravaganza in a row AND you use duel monitor...
- by Trigos Trilobi - at 2009.10.22 20:52:00
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83. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Jarvis Hellstrom You don't get it do you? Actually it seems it's you who's a bit slow on the uptake ;) Quote: Legal assumptions are just like everything else and yes, they absolutely apply and have authority. If y...
- by Trigos Trilobi - at 2009.10.22 18:45:00
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84. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Kzintee Honest salvagers already have a way to do their honest work. It's called exploration. If CCP wants salvaging to be a real profession they should just buff mag sites. Just out of curiosity, how would you feel abou...
- by Trigos Trilobi - at 2009.10.22 17:05:00
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85. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Markus Reese True, they speak of that it seems fair, but the only problem is that it is too low risk for the ninja salvager. despite the comments of advantages/disadvantage, this is the most relevant one, and the one I hate...
- by Trigos Trilobi - at 2009.10.22 17:00:00
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86. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Skex Relbore So we should expect people to cease misapplying real world salvage laws to this discussion? Among other things, yes. Quote: Besides certain laws are fairly universal and while specific application an...
- by Trigos Trilobi - at 2009.10.22 16:20:00
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87. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Jarvis Hellstrom No, it's not. The NS has all the good cards in this game. They are unimpeded by aggro and needing to manage tank. They have a small, fast ship as opposed to a big slow one. Even if the MR fits a tractor ...
- by Trigos Trilobi - at 2009.10.22 16:00:00
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88. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Kzintee I can't agree with this statement. While MR is tanking and shooting the pocket and has all the aggro, NS is salvaging. If no additional spawns are to come, NS is perfectly safe. If MR is tanking the entire room, NS ...
- by Trigos Trilobi - at 2009.10.22 15:08:00
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89. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Fullmetal Jackass Dude, seriously, is that really the best you got? You dissapoint. Yer gonna play the "npc agent creates something from nothing" card? Ya got a better idea on how missions should be spawned? How about the b...
- by Trigos Trilobi - at 2009.10.22 10:21:00
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90. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Lemmy Kravitz So with this last paragraph you just invalidated your entire areguement. Just because CCP calls it not thiefing atm doesn't mean it's not thiefing. I've also stated many reasons for why it is thiefing. many pe...
- by Trigos Trilobi - at 2009.10.22 10:11:00
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91. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Lemmy Kravitz Edited by: Lemmy Kravitz on 21/10/2009 20:34:29 because it's been explained before in this thread in earlier posts in different ways over and over again. The pro-NS group has gotten to the point where they ...
- by Trigos Trilobi - at 2009.10.22 01:12:00
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92. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Lemmy Kravitz Thank you for coming out and admiting the fact that Ninja Salvagers would not Ninja Salvage if there was a risk of being shot at for salvaging a wreck that doesn't belong to them. In Eve might makes right. ...
- by Trigos Trilobi - at 2009.10.21 18:32:00
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93. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Edited by: Trigos Trilobi on 21/10/2009 18:10:33 Edited by: Trigos Trilobi on 21/10/2009 18:08:25 Originally by: Lemmy Kravitz Again smoke and mirrors arguement from Trigos. Wrecks are extra income to a mission runner that he cann...
- by Trigos Trilobi - at 2009.10.21 18:08:00
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94. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Traidor Disloyal The mission runner has not reduced his risk at all if salvaging a mission runner wreak becomes a flagging offense. The mission runner has another exclusive tool against the competition, so his risk is r...
- by Trigos Trilobi - at 2009.10.21 17:55:00
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95. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Kzintee NS is risking their what...less than 5 mil ISK ship to salvage. MR is doing all the work and is putting their much more (up to 100x-200x more) expensive ship at stake to produce these wrecks. Income to loss ratio fo...
- by Trigos Trilobi - at 2009.10.21 17:31:00
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96. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Lemmy Kravitz property of another property of another property of another property of another I trimmed it a bit so you can see the important parts you apparently missed when you pasted all that. Quote: ...
- by Trigos Trilobi - at 2009.10.21 17:08:00
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97. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Traidor Disloyal Eve is all about conflict. All about risk. I read posts all the time about people (who are not mission runners) wanting Mission Runners to have more risk. What is the difference between that and Mission Run...
- by Trigos Trilobi - at 2009.10.21 16:17:00
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98. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Lemmy Kravitz Obviously the bigger carebear is the Free-for-all Resource arguement as you present it. In you "Free-for-all resource" scenario as it is now there is no recourse for having your wreck salvaged without your per...
- by Trigos Trilobi - at 2009.10.21 15:55:00
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99. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Lemmy Kravitz I don't see where where does the buisiness model come in? I think you're forgetting the part where the meat ninja comes in and takes my meat without me being able to atleast try to shoot him in his head for hi...
- by Trigos Trilobi - at 2009.10.21 15:42:00
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100. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Kzintee MRs are at a disadvantage here. That's nonsense. Mission runner who doubles as a salvager is actually at pretty big advantage over a plain salvager. Quote: - MR has to gimp the ship (not everyone flies ma...
- by Trigos Trilobi - at 2009.10.21 11:54:00
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